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Sir Lionheart

The Exile & The Spirit

The Pact of Two Worlds

Lionheart is not of this world. His kingdom was erased in a war with the Elementals he could not stop, leaving him a knight with no banner, only a vow to never watch another home burn.

Wandering the star-roads, he encountered the Elementals descending on a distant realm: the world of the Great Lion Spirit. Knight and Spirit fought as allies, steel and celestial flame, until the invaders were driven back.

But victory came too late. The Spirit’s world lay in ruins, and the Lion itself was mortally wounded. With nowhere left to belong, Lionheart offered what remained of his life as a vessel. One body. Two wills. A single purpose.

Now clad in silver plate with an azure glow and gold-trimmed spiritfire, they travel the cosmos. Where the Elementals return, Lionheart endures.

Sir Lionheart - Tank Forecast

The Immortalized

Only the Top 5 are recorded here. Data is your only legacy.

Rank Vessel Name Tank Score Precision

The Training Grounds

Step into the shoes of the vessel. Master the timeline. This demo tests your ability to utilize the Forecast System. Beat the arrow to 100 points to win.

Click to Play
Enables audio • Click once, then use keys
IMMORTALIZED
Score: 0 • Precision: 0%
RUN STATS
Tank Score
0
Precision
0%
Blocks / Misses
0 / 0
Best Streak
0
Shareable Summary
Timing Heatmap (1–12)
Breakdown
Turn Log (most recent first)

Timings (Phases):
Black Phase, Recovery phase: Relax, you'll need it
Yellow Phase, enter the input chain described below
Green Phase, Watch the epic fail! Whoops, I mean epic action!

Controls (Forecast phase):
Yellow Phase Beat 1, choose lane: A=Left • S=Middle • D=Right
Yellow Phase Beat 2, choose block direction: A=Block Left • S=Block Up • D=Block Right
Yellow Phase Beat 3, lock timing: press the block direction key again on your chosen note (1–12)

Warning: If you button mash or hit an input more than once in a beat, you lose your turn!

Combat Role: Sir Tank

Lionheart does not simply take damage; he negates it through temporal precision.

Astral Projection

The tank casts an astal projection of himself to protect an ally. The block is built in 3 forecast beats:
Lane - Select the X to target
Direction - Select the direction of the attack
Timing - Hit direction once more to lock timing

Timeline Anchor

Lionheart protects 3 other heroes. His success is determined by his timing. The better his timing, the more points he gets. Any points he does not gain go automatically to the arrow.

Beats and Notes

The clock runs on beats and notes. Each beat is 0.5 seconds long. Each beat has 12 equally spaced notes. Lock the timing in note 12 beat 3 yellow phase for perfect a score! If you fail to collect any points that round, they go to the arrow. 12 points are possible for each round, 1 for each note.

Input

Input which X to target any time during beat 1 yellow phase. Input which direction to block from any time during beat 2. On beat three, your timing is measured and points awarded based on how many notes out of 12 you accumulated before confirming your timing. If you miss the beat, you get no points.